PC games have never officially supported 1440p at 60FPS, but this appears to be unintentional.

The Mystery of 1440p Locked at 24 FPS: What’s Going On?

For gamers, resolving performance issues can often feel like navigating a labyrinth without a map. One particularly perplexing issue is the lack of customizable frame rates at 1440p resolution across numerous PC games. After years of observing this phenomenon, it seems like a peculiar trend that warrants further exploration.

In my experience with gaming PCs over the last decade, I’ve noticed a consistent pattern: when I select 1080p resolution, I have access to every conceivable frame rate option, ranging from 24 FPS to 120 FPS. Likewise, when I switch to 4K (2160p), the range remains impressively broad. However, an inexplicable roadblock appears when I attempt to set the resolution to 1440p. Strangely enough, the frame rate options are persistently restricted to just 24 FPS—none of the higher options, such as 30 FPS, 50 FPS, 60 FPS, or 120 FPS, are available.

The only exception I’ve encountered in recent years is Genshin Impact, which allows for a full array of frame rates at 1440p. Despite my attempts to create a custom profile in the NVIDIA Control Panel to work around this limitation, the same issue persists in most other games. It’s important to highlight that my 4K monitor supports all these resolution options, and I’ve not faced any unusual constraints with the various gaming PCs I’ve owned.

Initially, I believed this limitation was simply a quirk of technical specifications or hardware compatibility. However, recent conversations online have shed light on the fact that many gamers consider 1440p at 60 FPS a perfectly feasible resolution. This revelation has led me to question whether this locked frame rate at 1440p is a common issue or something specific to my setup, predominantly using NVIDIA graphics cards.

So, I reach out to the broader gaming community: has anyone else encountered this strange phenomenon? Could there be a hidden reason behind the consistent limitation of 1440p at 24 FPS, and is it somehow linked to the graphics card type? Any insights or explanations would be greatly appreciated as we try to unravel this curious case!

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